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Win Call of Duty: World at War!

Games Radar Talks with Mark Lamia

Posted by RogueDOC On August - 4 - 2008

Games Radar sat down with studio head Mark Lamia and talked about making his second CoD game. Here is some of that interview:

Where will we see the most improvement in World at War?

When we started work on the game, we asked ourselves that exact question… and one of the areas we knew we wanted to tackle was co-op. We also put a lot of work into designing the new enemy. This is the first time the franchise has gone into the Pacific theater, and the Imperial Japanese Army was a vastly different enemy than the Germans in the European theater, so we had to design a whole new type of combat and tactics. The Japanese will banzai charge you, ambush you, climb trees to snipe you, and run, crawl, or climb anywhere imaginable to kill you. It’s guerrilla-style warfare, so, we had to give the player more tools to combat them… so, we gave them the flamethrower, an amazingly powerful and devastating weapon to enemies as well as the environment.

Full Interview…

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  1. BillyC Said,

    I can’t wait to face those cruel Japanese units ^^

  2. RogueDOC Said,

    Yea. If the AI lives up to the hype, it will be awesome!

  3. Genevieve Huffman Said,

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