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Treyarch has released the list of system requirements for the PC-version of Call of Duty: World at War which is currently still in development. Even with a very old PC you should be able to play Activision’s new Call of Duty games without having too much trouble.
CPU: AMD 64 3200+/Intel Pentium 4 3.0GHz
RAM: 512MB (XP) / 1GB (VISTA)
HDD: 8 Gigabyte
GPU: 256MB Nvidia 6600GT/ATI Radeon 1600XT
Posted by RogueDOC On August - 4 - 2008
Games Radar sat down with studio head Mark Lamia and talked about making his second CoD game. Here is some of that interview:
Where will we see the most improvement in World at War?
When we started work on the game, we asked ourselves that exact question… and one of the areas we knew we wanted to tackle was co-op. We also put a lot of work into designing the new enemy. This is the first time the franchise has gone into the Pacific theater, and the Imperial Japanese Army was a vastly different enemy than the Germans in the European theater, so we had to design a whole new type of combat and tactics. The Japanese will banzai charge you, ambush you, climb trees to snipe you, and run, crawl, or climb anywhere imaginable to kill you. It’s guerrilla-style warfare, so, we had to give the player more tools to combat them… so, we gave them the flamethrower, an amazingly powerful and devastating weapon to enemies as well as the environment.

Full Interview…
Posted by RogueDOC On July - 24 - 2008
GamerZines takes a look at Call of Duty World at War. They are calling it 2008’s Hottest Shooter. Download the PDF Here.

Posted by RogueDOC On July - 22 - 2008
Here are some the the covers Call of Duty World at War have been featured on.
US

Australia

Benelux

France

Germany




Italy



UK
